厲害了,Android自定義樹狀圖控件來了!
大家好,我是劉望舒,騰訊最具價值專家,著有三本業(yè)內(nèi)知名暢銷書,連續(xù)五年蟬聯(lián)電子工業(yè)出版社年度優(yōu)秀作者,百度百科收錄的資深技術(shù)專家。
前華為面試官、獨角獸公司技術(shù)總監(jiān)。
BAT?即可。作者:
傳道士?鏈接:https://juejin.cn/post/7080519395163766791
文章目錄
1、簡介 2、效果展示 3、使用步驟 4、實現(xiàn)基本布局流程 5、實現(xiàn)自由放縮及拖動 6、實現(xiàn)添加刪除及節(jié)點動畫 7、實現(xiàn)樹狀圖的回歸適應(yīng)屏幕 8、實現(xiàn)拖到編輯樹狀圖結(jié)構(gòu) 9、寫在最后
簡介
github連接: https://links.jianshu.com/go?to=https://github.com/guaishouN/android-tree-view.git
目前沒發(fā)現(xiàn)比較好的Android樹狀圖開源控件,于是決定自己寫一個開源控件,對比了一下市面上關(guān)于思維導(dǎo)圖或者樹狀圖顯示(如xMind,mind master等)的app,本文開源框架并不遜色。實現(xiàn)這個樹狀圖過程中主要綜合應(yīng)用了很多自定義控件關(guān)鍵知識點,比如自定義ViewGroup的步驟、觸摸事件的處理、動畫使用、Scroller及慣性滑動、ViewDragHelper的使用等等。主要實現(xiàn)了下面幾個功能點。
絲滑的跟隨手指放縮,拖動,及慣性滑動
自動動畫回歸屏幕中心
支持子節(jié)點復(fù)雜布局自定義,并且節(jié)點布局點擊事件與滑動不沖突
節(jié)點間的連接線自定義
可刪除動態(tài)節(jié)點
可動態(tài)添加節(jié)點
支持拖動調(diào)整節(jié)點關(guān)系
增刪、移動結(jié)構(gòu)添加動畫效果
效果展示
基礎(chǔ)--連接線, 布局, 自定義節(jié)點View

添加

刪除

拖動節(jié)點編輯書樹狀圖結(jié)構(gòu)

放縮拖動不影響點擊

放縮拖動及適應(yīng)窗口

使用步驟
下面說明中Animal類是僅僅用于舉例的bean
public?class?Animal?{
????public?int?headId;
????public?String?name;
}
按照以下四個步驟使用該開源控件
1、 通過繼承 TreeViewAdapter實現(xiàn)節(jié)點數(shù)據(jù)與節(jié)點視圖的綁定
public?class?AnimalTreeViewAdapter?extends?TreeViewAdapter<Animal>?{
????private?DashLine?dashLine?=??new?DashLine(Color.parseColor("#F06292"),6);
????@Override
????public?TreeViewHolder?onCreateViewHolder(@NonNull?ViewGroup?viewGroup,?NodeModel?node) ? {
????????//TODO?in?inflate?item?view
????????NodeBaseLayoutBinding?nodeBinding?=?NodeBaseLayoutBinding.inflate(LayoutInflater.from(viewGroup.getContext()),viewGroup,false);
????????return?new?TreeViewHolder<>(nodeBinding.getRoot(),node);
????}
????@Override
????public?void?onBindViewHolder(@NonNull?TreeViewHolder?holder) ?{
????????//TODO?get?view?and?node?from?holder,?and?then?control?your?item?view
????????View?itemView?=?holder.getView();
????????NodeModel?node?=?holder.getNode();
????????...
????}
????@Override
????public?Baseline?onDrawLine(DrawInfo?drawInfo)?{
????????//?TODO?If?you?return?an?BaseLine,?line?will?be?draw?by?the?return?one?instead?of?TreeViewLayoutManager's
????????//?if(...){
????????//???...
????????//???return?dashLine;
????????//?}
????????return?null;
????}
}
2、 配置LayoutManager。主要設(shè)置布局風格(向右展開或垂直向下展開)、父節(jié)點與子節(jié)點的間隙、子節(jié)點間的間隙、節(jié)點間的連線(已經(jīng)實現(xiàn)了直線、光滑曲線、虛線、根狀線,也可通過BaseLine實現(xiàn)你自己的連線)
int?space_50dp?=?50;
int?space_20dp?=?20;
//choose?a?demo?line?or?a?customs?line.?StraightLine,?PointedLine,?DashLine,?SmoothLine?are?available.
Baseline?line?=??new?DashLine(Color.parseColor("#4DB6AC"),8);
//choose?layoout?manager.?VerticalTreeLayoutManager,RightTreeLayoutManager?are?available.
TreeLayoutManager?treeLayoutManager?=?new?RightTreeLayoutManager(this,space_50dp,space_20dp,line);
3、 把Adapter和LayoutManager設(shè)置到你的樹狀圖
...
treeView?=?findViewById(R.id.tree_view);???
TreeViewAdapter?adapter?=?new?AnimlTreeViewAdapter();
treeView.setAdapter(adapter);
treeView.setTreeLayoutManager(treeLayoutManager);
...
4 、設(shè)置節(jié)點數(shù)據(jù)
//Create?a?TreeModel?by?using?a?root?node.
NodeModel?node0?=?new?NodeModel<>(new?Animal(R.drawable.ic_01,"root"));
TreeModel?treeModel?=?new?TreeModel<>(root);
//Other?nodes.
NodeModel?node1?=?new?NodeModel<>(new?Animal(R.drawable.ic_02,"sub0"));
NodeModel?node2?=?new?NodeModel<>(new?Animal(R.drawable.ic_03,"sub1"));
NodeModel?node3?=?new?NodeModel<>(new?Animal(R.drawable.ic_04,"sub2"));
NodeModel?node4?=?new?NodeModel<>(new?Animal(R.drawable.ic_05,"sub3"));
NodeModel?node5?=?new?NodeModel<>(new?Animal(R.drawable.ic_06,"sub4"));
//Build?the?relationship?between?parent?node?and?childs,like:
//treeModel.add(parent,?child1,?child2,?....,?childN);
treeModel.add(node0,?node1,?node2);
treeModel.add(node1,?node3,?node4);
treeModel.add(node2,?node5);
//finally?set?this?treeModel?to?the?adapter
adapter.setTreeModel(treeModel);
實現(xiàn)基本的布局流程
這里涉及View自定義的基本三部曲onMeasure、onLayout、onDraw或onDispatchDraw, 其中我把onMeasure和onLayout布局的交給了一個特定的類LayoutManager處理,并且把節(jié)點的子View生成及綁定交給Adapter處理,在onDispatchDraw中畫節(jié)點的連線也交給Adapter處理。這樣可以極大地方便使用者自定義連線及節(jié)點View,甚至是自定義LayoutManager。另外在onSizeChange中記錄控件的大小。
這幾個關(guān)鍵點的流程是onMeasure->onLayout->onSizeChanged->onDraw或onDispatchDraw
private?TreeViewHolder>?createHolder(NodeModel>?node)?{
????????int?type?=?adapter.getHolderType(node);
????????...
????????//node?子View創(chuàng)建交給adapter
????????return?adapter.onCreateViewHolder(this,?(NodeModel)node);
????}
????/**
????*?初始化添加NodeView
????**/
????private?void?addNodeViewToGroup(NodeModel>?node)?{
????????TreeViewHolder>?treeViewHolder?=?createHolder(node);
????????//node?子View綁定交給adapter
????????adapter.onBindViewHolder((TreeViewHolder)treeViewHolder);
????????...
????}
????...
????@Override
????protected?void?onMeasure(int?widthMeasureSpec,?int?heightMeasureSpec)?{
????????TreeViewLog.e(TAG,"onMeasure");
????????final?int?size?=?getChildCount();
????????for?(int?i?=?0;?i?????????????measureChild(getChildAt(i),?widthMeasureSpec,?heightMeasureSpec);
????????}
????????if(MeasureSpec.getSize(widthMeasureSpec)>0?&&?MeasureSpec.getSize(heightMeasureSpec)>0){
????????????winWidth??=?MeasureSpec.getSize(widthMeasureSpec);
????????????winHeight?=?MeasureSpec.getSize(heightMeasureSpec);
????????}
????????if?(mTreeLayoutManager?!=?null?&&?mTreeModel?!=?null)?{
????????????mTreeLayoutManager.setViewport(winHeight,winWidth);
????????????//交給LayoutManager測量
????????????mTreeLayoutManager.performMeasure(this);
????????????ViewBox?viewBox?=?mTreeLayoutManager.getTreeLayoutBox();
????????????drawInfo.setSpace(mTreeLayoutManager.getSpacePeerToPeer(),mTreeLayoutManager.getSpaceParentToChild());
????????????int?specWidth?=?MeasureSpec.makeMeasureSpec(Math.max(winWidth,?viewBox.getWidth()),?MeasureSpec.EXACTLY);
????????????int?specHeight?=?MeasureSpec.makeMeasureSpec(Math.max(winHeight,viewBox.getHeight()),MeasureSpec.EXACTLY);
????????????setMeasuredDimension(specWidth,specHeight);
????????}else{
????????????super.onMeasure(widthMeasureSpec,?heightMeasureSpec);
????????}
????}
????@Override
????protected?void?onLayout(boolean?changed,?int?l,?int?t,?int?r,?int?b)?{
????????TreeViewLog.e(TAG,"onLayout");
????????if?(mTreeLayoutManager?!=?null?&&?mTreeModel?!=?null)?{
????????????//交給LayoutManager布局
????????????mTreeLayoutManager.performLayout(this);
????????}
????}
????@Override
????protected?void?onSizeChanged(int?w,?int?h,?int?oldw,?int?oldh)?{
????????super.onSizeChanged(w,?h,?oldw,?oldh);
????????//記錄初始大小
????????viewWidth?=?w;
????????viewHeight?=?h;
????????drawInfo.setWindowWidth(w);
????????drawInfo.setWindowHeight(h);
????????//記錄適應(yīng)窗口的scale
????????fixWindow();
????}
????@Override
????protected?void?dispatchDraw(Canvas?canvas)?{
????????super.dispatchDraw(canvas);
????????if?(mTreeModel?!=?null)?{
????????????drawInfo.setCanvas(canvas);
????????????drawTreeLine(mTreeModel.getRootNode());
????????}
????}
????/**
?????*?繪制樹形的連線
?????*?@param?root?root?node
?????*/
????private?void?drawTreeLine(NodeModel>?root)?{
????????LinkedList?extends?NodeModel>>?childNodes?=?root.getChildNodes();
????????for?(NodeModel>?node?:?childNodes)?{
????????????...
????????????//畫連線交給adapter或mTreeLayoutManager處理
????????????BaseLine?adapterDrawLine?=?adapter.onDrawLine(drawInfo);
????????????if(adapterDrawLine!=null){
????????????????adapterDrawLine.draw(drawInfo);
????????????}else{
????????????????mTreeLayoutManager.performDrawLine(drawInfo);
????????????}
????????????drawTreeLine(node);
????????}
????}
實現(xiàn)自由放縮及拖動
這部分是核心點,乍一看很簡單,不就是處理下dispaTouchEvent、onInterceptTouchEvent及onTouchEvent就可以了嗎?沒錯是都是在這幾個函數(shù)中處理,但是要知道以下這幾個難點:
這個自定義控件要放縮或移動過程中,通過onTouchEvent中 MotionEvent.getX()拿到的觸摸事件也是放縮后觸點相對父View的位置,而getRaw又不是所有SDK版本都支持的,因為不能獲取穩(wěn)定的觸點數(shù)據(jù),所以可能放縮會出現(xiàn)震動的現(xiàn)象這個樹狀圖自定義控件子節(jié)點View也是ViewGroup,至少拖動放縮不能影響子節(jié)點View里的控件點擊事件 另外還要考慮,回歸屏幕中心控制、增刪節(jié)點要穩(wěn)定目標節(jié)點View顯示、反變換獲取View相對屏幕位置等, 實現(xiàn)放縮及拖動時的觸點跟隨
對于問題1,可以再加一層一樣大小的ViewGroup(其實就是GysoTreeView,它是一個殼)用來接收觸摸事件,這樣因為這個接收觸摸事件的ViewGroup是大小是穩(wěn)定的,所以攔截的觸摸要是穩(wěn)定的。里面的treeViewContainer是真正的樹狀圖ViewGroup容器。
????public?GysoTreeView(@NonNull?Context?context,?@Nullable?AttributeSet?attrs,?int?defStyleAttr)?{
????????super(context,?attrs,?defStyleAttr);
????????LayoutParams?layoutParams?=?new?LayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.MATCH_PARENT);
????????setClipChildren(false);
????????setClipToPadding(false);
????????treeViewContainer?=?new?TreeViewContainer(getContext());
????????treeViewContainer.setLayoutParams(layoutParams);
????????addView(treeViewContainer);
????????treeViewGestureHandler?=?new?TouchEventHandler(getContext(),?treeViewContainer);
????????treeViewGestureHandler.setKeepInViewport(false);
????????//set?animate?default
????????treeViewContainer.setAnimateAdd(true);
????????treeViewContainer.setAnimateRemove(true);
????????treeViewContainer.setAnimateMove(true);
????}
????@Override
????public?void?requestDisallowInterceptTouchEvent(boolean?disallowIntercept)?{
????????super.requestDisallowInterceptTouchEvent(disallowIntercept);
????????this.disallowIntercept?=?disallowIntercept;
????????TreeViewLog.e(TAG,?"requestDisallowInterceptTouchEvent:"+disallowIntercept);
????}
????@Override
????public?boolean?onInterceptTouchEvent(MotionEvent?event)?{
????????TreeViewLog.e(TAG,?"onInterceptTouchEvent:?"+MotionEvent.actionToString(event.getAction()));
????????return?(!disallowIntercept?&&?treeViewGestureHandler.detectInterceptTouchEvent(event))?||?super.onInterceptTouchEvent(event);
????}
????@Override
????public?boolean?onTouchEvent(MotionEvent?event)?{
????????TreeViewLog.e(TAG,?"onTouchEvent:?"+MotionEvent.actionToString(event.getAction()));
????????return?!disallowIntercept?&&?treeViewGestureHandler.onTouchEvent(event);
????}
TouchEventHandler用來處理觸摸事件,有點像SDK提供的ViewDragHelper判斷是否需要攔截觸摸事件,并處理放縮、拖動及慣性滑動。判斷是不是滑動了一小段距離,是那么攔截
????/**
?????*?to?detect?whether?should?intercept?the?touch?event
?????*?@param?event?event
?????*?@return?true?for?intercept
?????*/
????public?boolean?detectInterceptTouchEvent(MotionEvent?event){
????????final?int?action?=?event.getAction()?&?MotionEvent.ACTION_MASK;
????????onTouchEvent(event);
????????if?(action?==?MotionEvent.ACTION_DOWN){
????????????preInterceptTouchEvent?=?MotionEvent.obtain(event);
????????????mIsMoving?=?false;
????????}
????????if?(action?==?MotionEvent.ACTION_CANCEL?||?action?==?MotionEvent.ACTION_UP)?{
????????????mIsMoving?=?false;
????????}
????????//如果滑動大于mTouchSlop,則觸發(fā)攔截
????????if(action?==?MotionEvent.ACTION_MOVE?&&?mTouchSlop?????????????mIsMoving?=?true;
????????}
????????return?mIsMoving;
????}
????/**
?????*?handler?the?touch?event,?drag?and?scale
?????*?@param?event?touch?event
?????*?@return?true?for?has?consume
?????*/
????public?boolean?onTouchEvent(MotionEvent?event)?{
????????mGestureDetector.onTouchEvent(event);
????????//Log.e(TAG,?"onTouchEvent:"+event);
????????int?action?=??event.getAction()?&?MotionEvent.ACTION_MASK;
????????switch?(action)?{
????????????case?MotionEvent.ACTION_DOWN:
????????????????mode?=?TOUCH_MODE_SINGLE;
????????????????preMovingTouchEvent?=?MotionEvent.obtain(event);
????????????????if(mView?instanceof?TreeViewContainer){
????????????????????minScale?=?((TreeViewContainer)mView).getMinScale();
????????????????}
????????????????if(flingX!=null){
????????????????????flingX.cancel();
????????????????}
????????????????if(flingY!=null){
????????????????????flingY.cancel();
????????????????}
????????????????break;
????????????case?MotionEvent.ACTION_UP:
????????????????mode?=?TOUCH_MODE_RELEASE;
????????????????break;
????????????case?MotionEvent.ACTION_POINTER_UP:
????????????case?MotionEvent.ACTION_CANCEL:
????????????????mode?=?TOUCH_MODE_UNSET;
????????????????break;
????????????case?MotionEvent.ACTION_POINTER_DOWN:
????????????????mode++;
????????????????if?(mode?>=?TOUCH_MODE_DOUBLE){
????????????????????scaleFactor?=?preScaleFactor?=?mView.getScaleX();
????????????????????preTranslate.set(?mView.getTranslationX(),mView.getTranslationY());
????????????????????scaleBaseR?=?(float)?distanceBetweenFingers(event);
????????????????????centerPointBetweenFingers(event,preFocusCenter);
????????????????????centerPointBetweenFingers(event,postFocusCenter);
????????????????}
????????????????break;
????????????case?MotionEvent.ACTION_MOVE:
????????????????if?(mode?>=?TOUCH_MODE_DOUBLE)?{
????????????????????float?scaleNewR?=?(float)?distanceBetweenFingers(event);
????????????????????centerPointBetweenFingers(event,postFocusCenter);
????????????????????if?(scaleBaseR?<=?0){
????????????????????????break;
????????????????????}
????????????????????scaleFactor?=?(scaleNewR?/?scaleBaseR)?*?preScaleFactor?*?0.15f?+?scaleFactor?*?0.85f;
????????????????????int?scaleState?=?TreeViewControlListener.FREE_SCALE;
????????????????????float?finalMinScale?=?isKeepInViewport?minScale:minScale*0.8f;
????????????????????if?(scaleFactor?>=?MAX_SCALE)?{
????????????????????????scaleFactor?=?MAX_SCALE;
????????????????????????scaleState?=?TreeViewControlListener.MAX_SCALE;
????????????????????}else?if?(scaleFactor?<=?finalMinScale)?{
????????????????????????scaleFactor?=?finalMinScale;
????????????????????????scaleState?=?TreeViewControlListener.MIN_SCALE;
????????????????????}
????????????????????if(controlListener!=null){
????????????????????????int?current?=?(int)(scaleFactor*100);
????????????????????????//just?make?it?no?so?frequently?callback
????????????????????????if(scalePercentOnlyForControlListener!=current){
????????????????????????????scalePercentOnlyForControlListener?=?current;
????????????????????????????controlListener.onScaling(scaleState,scalePercentOnlyForControlListener);
????????????????????????}
????????????????????}
????????????????????mView.setPivotX(0);
????????????????????mView.setPivotY(0);
????????????????????mView.setScaleX(scaleFactor);
????????????????????mView.setScaleY(scaleFactor);
????????????????????float?tx?=?postFocusCenter.x-(preFocusCenter.x-preTranslate.x)*scaleFactor?/?preScaleFactor;
????????????????????float?ty?=?postFocusCenter.y-(preFocusCenter.y-preTranslate.y)*scaleFactor?/?preScaleFactor;
????????????????????mView.setTranslationX(tx);
????????????????????mView.setTranslationY(ty);
????????????????????keepWithinBoundaries();
????????????????}?else?if?(mode?==?TOUCH_MODE_SINGLE)?{
????????????????????float?deltaX?=?event.getRawX()?-?preMovingTouchEvent.getRawX();
????????????????????float?deltaY?=?event.getRawY()?-?preMovingTouchEvent.getRawY();
????????????????????onSinglePointMoving(deltaX,?deltaY);
????????????????}
????????????????break;
????????????case?MotionEvent.ACTION_OUTSIDE:
????????????????TreeViewLog.e(TAG,?"onTouchEvent:?touch?out?side"?);
????????????????break;
????????}
????????preMovingTouchEvent?=?MotionEvent.obtain(event);
????????return?true;
????}
對于問題2,為了不影響節(jié)點View的點擊事件,我們不能使用Canvas去移送或放縮,否則點擊位置會錯亂。另外,也不能使用Sroller去控制,因為scrollTo滾動控制不會記錄在View變換Matrix中,為了方便控制不使用scrollTo, 而是使用setTranslationY及setScaleY, 這樣可以很方便根據(jù)變換矩陣來控制整個樹狀圖。
對于問題3,控制變換及反變換, setPivotX(0)這樣你可以很方便的通過x0*scale+translate = x1確定變換關(guān)系
mView.setPivotX(0);
mView.setPivotY(0);
mView.setScaleX(scaleFactor);
mView.setScaleY(scaleFactor);
//觸點跟隨
float?tx?=?postFocusCenter.x-(preFocusCenter.x-preTranslate.x)*scaleFactor?/?preScaleFactor;
float?ty?=?postFocusCenter.y-(preFocusCenter.y-preTranslate.y)*scaleFactor?/?preScaleFactor;
mView.setTranslationX(tx);
mView.setTranslationY(ty);
實現(xiàn)添加刪除節(jié)點動畫
實現(xiàn)思路很簡單,保存當前相對目標節(jié)點位置信息,增刪節(jié)點后,把重新測量布局的位置作為最新位置,位置變化進度用0->1間的百分比表示
首先,保存當前相對目標節(jié)點位置信息,如果是刪除則選其父節(jié)點作為目標節(jié)點,如果是添加節(jié)點,那么選添加子節(jié)點的父節(jié)點作為目標節(jié)點,記錄這個節(jié)點相對屏幕的位置,及這時的放縮比例,并且記錄所有其他節(jié)點View相對這個目標節(jié)點的位置。寫代碼過程中,使用View.setTag記錄數(shù)據(jù)
????/**
?????*?Prepare?moving,?adding?or?removing?nodes,?record?the?last?one?node?as?an?anchor?node?on?view?port,?so?that?make?it?looks?smooth?change
?????*?Note:The?last?one?will?been?choose?as?target?node.
?????*??@param?nodeModels?nodes[nodes.length-1]?as?the?target?one
?????*/
????private?void?recordAnchorLocationOnViewPort(boolean?isRemove,?NodeModel>...?nodeModels)?{
????????if(nodeModels==null?||?nodeModels.length==0){
????????????return;
????????}
????????NodeModel>?targetNode?=?nodeModels[nodeModels.length-1];
????????if(targetNode!=null?&&?isRemove){
????????????//if?remove,?parent?will?be?the?target?node
????????????Map,View>?removeNodeMap?=?new?HashMap<>();
????????????targetNode.selfTraverse(node?->?{
????????????????removeNodeMap.put(node,getTreeViewHolder(node).getView());
????????????});
????????????setTag(R.id.mark_remove_views,removeNodeMap);
????????????targetNode?=?targetNode.getParentNode();
????????}
????????if(targetNode!=null){
????????????TreeViewHolder>?targetHolder?=?getTreeViewHolder(targetNode);
????????????if(targetHolder!=null){
????????????????View?targetHolderView?=?targetHolder.getView();
????????????????targetHolderView.setElevation(Z_SELECT);
????????????????ViewBox?targetBox?=?ViewBox.getViewBox(targetHolderView);
????????????????//get?target?location?on?view?port?相對窗口的位置記錄
????????????????ViewBox?targetBoxOnViewport?=?targetBox.convert(getMatrix());
????????????????setTag(R.id.target_node,targetNode);
????????????????setTag(R.id.target_location_on_viewport,targetBoxOnViewport);
????????????????//The?relative?locations?of?other?nodes?相對位置記錄
????????????????Map,ViewBox>?relativeLocationMap?=?new?HashMap<>();
????????????????mTreeModel.doTraversalNodes(node->{
????????????????????TreeViewHolder>?oneHolder?=?getTreeViewHolder(node);
????????????????????ViewBox?relativeBox?=
????????????????????????????oneHolder!=null?
????????????????????????????ViewBox.getViewBox(oneHolder.getView()).subtract(targetBox):
????????????????????????????new?ViewBox();
????????????????????relativeLocationMap.put(node,relativeBox);
????????????????});
????????????????setTag(R.id.relative_locations,relativeLocationMap);
????????????}
????????}
????}
然后按正常流程觸發(fā)重新測量、布局。但是這時不要急著畫到屏幕,先根據(jù)目標節(jié)點原來在屏幕的位置,及放縮大小,反變換使目標節(jié)點不至于產(chǎn)生跳動的感覺。
????????????????...
????????????????if(targetLocationOnViewPortTag?instanceof?ViewBox){
????????????????????ViewBox?targetLocationOnViewPort=(ViewBox)targetLocationOnViewPortTag;
????????????????????//fix?pre?size?and?location?根據(jù)目標節(jié)點在手機中屏幕的位置重新移動,避免跳動
????????????????????float?scale?=?targetLocationOnViewPort.getWidth()?*?1f?/?finalLocation.getWidth();
????????????????????treeViewContainer.setPivotX(0);
????????????????????treeViewContainer.setPivotY(0);
????????????????????treeViewContainer.setScaleX(scale);
????????????????????treeViewContainer.setScaleY(scale);
????????????????????float?dx?=?targetLocationOnViewPort.left-finalLocation.left*scale;
????????????????????float?dy?=?targetLocationOnViewPort.top-finalLocation.top*scale;
????????????????????treeViewContainer.setTranslationX(dx);
????????????????????treeViewContainer.setTranslationY(dy);
????????????????????return?true;
????????????????}
????????????????...
最后在Animate的start中根據(jù)相對位置還原添加刪除前的位置,0->1變換到最終最新位置
????@Override
????public?void?performLayout(final?TreeViewContainer?treeViewContainer)?{
????????final?TreeModel>?mTreeModel?=?treeViewContainer.getTreeModel();
????????if?(mTreeModel?!=?null)?{
????????????mTreeModel.doTraversalNodes(new?ITraversal>()?{
????????????????@Override
????????????????public?void?next(NodeModel>?next)?{
????????????????????layoutNodes(next,?treeViewContainer);
????????????????}
????????????????@Override
????????????????public?void?finish()?{
????????????????????//布局位置確定完后,開始通過動畫從相對位置移動到最終位置
????????????????????layoutAnimate(treeViewContainer);
????????????????}
????????????});
????????}
????}
????/**
?????*?For?layout?animator
?????*?@param?treeViewContainer?container
?????*/
????protected?void?layoutAnimate(TreeViewContainer?treeViewContainer)?{
????????TreeModel>?mTreeModel?=?treeViewContainer.getTreeModel();
????????//means?that?smooth?move?from?preLocation?to?curLocation
????????Object?nodeTag?=?treeViewContainer.getTag(R.id.target_node);
????????Object?targetNodeLocationTag?=?treeViewContainer.getTag(R.id.target_node_final_location);
????????Object?relativeLocationMapTag?=?treeViewContainer.getTag(R.id.relative_locations);
????????Object?animatorTag?=?treeViewContainer.getTag(R.id.node_trans_animator);
????????if(animatorTag?instanceof?ValueAnimator){
????????????((ValueAnimator)animatorTag).end();
????????}
????????if?(nodeTag?instanceof?NodeModel
????????????????&&?targetNodeLocationTag?instanceof?ViewBox
????????????????&&?relativeLocationMapTag?instanceof?Map)?{
????????????ViewBox?targetNodeLocation?=?(ViewBox)?targetNodeLocationTag;
????????????Map,ViewBox>?relativeLocationMap?=?(Map,ViewBox>)relativeLocationMapTag;
????????????AccelerateDecelerateInterpolator?interpolator?=?new?AccelerateDecelerateInterpolator();
????????????ValueAnimator?valueAnimator?=?ValueAnimator.ofFloat(0f,?1f);
????????????valueAnimator.setDuration(TreeViewContainer.DEFAULT_FOCUS_DURATION);
????????????valueAnimator.setInterpolator(interpolator);
????????????valueAnimator.addUpdateListener(value?->?{
????????????????//先根據(jù)相對位置畫出原來的位置
????????????????float?ratio?=?(float)?value.getAnimatedValue();
????????????????TreeViewLog.e(TAG,?"valueAnimator?update?ratio["?+?ratio?+?"]");
????????????????mTreeModel.doTraversalNodes(node?->?{
????????????????????TreeViewHolder>?treeViewHolder?=?treeViewContainer.getTreeViewHolder(node);
????????????????????if?(treeViewHolder?!=?null)?{
????????????????????????View?view?=?treeViewHolder.getView();
????????????????????????ViewBox?preLocation?=?(ViewBox)?view.getTag(R.id.node_pre_location);
????????????????????????ViewBox?deltaLocation?=?(ViewBox)?view.getTag(R.id.node_delta_location);
????????????????????????if(preLocation?!=null?&&?deltaLocation!=null){
????????????????????????????//calculate?current?location?計算漸變位置?并?布局
????????????????????????????ViewBox?currentLocation?=?preLocation.add(deltaLocation.multiply(ratio));
????????????????????????????view.layout(currentLocation.left,
????????????????????????????????????currentLocation.top,
????????????????????????????????????currentLocation.left+view.getMeasuredWidth(),
????????????????????????????????????currentLocation.top+view.getMeasuredHeight());
????????????????????????}
????????????????????}
????????????????});
????????????});
????????????valueAnimator.addListener(new?AnimatorListenerAdapter()?{
????????????????@Override
????????????????public?void?onAnimationStart(Animator?animation,?boolean?isReverse)?{
????????????????????TreeViewLog.e(TAG,?"onAnimationStart?");
????????????????????//calculate?and?layout?on?preLocation??位置變換過程
????????????????????mTreeModel.doTraversalNodes(node?->?{
????????????????????????TreeViewHolder>?treeViewHolder?=?treeViewContainer.getTreeViewHolder(node);
????????????????????????if?(treeViewHolder?!=?null)?{
????????????????????????????View?view?=?treeViewHolder.getView();
????????????????????????????ViewBox?relativeLocation?=?relativeLocationMap.get(treeViewHolder.getNode());
????????????????????????????//calculate?location?info?計算位置
????????????????????????????ViewBox?preLocation?=?targetNodeLocation.add(relativeLocation);
????????????????????????????ViewBox?finalLocation?=?(ViewBox)?view.getTag(R.id.node_final_location);
????????????????????????????if(preLocation==null?||?finalLocation==null){
????????????????????????????????return;
????????????????????????????}
????????????????????????????ViewBox?deltaLocation?=?finalLocation.subtract(preLocation);
????????????????????????????//save?as?tag
????????????????????????????view.setTag(R.id.node_pre_location,?preLocation);
????????????????????????????view.setTag(R.id.node_delta_location,?deltaLocation);
????????????????????????????//layout?on?preLocation?更新布局
????????????????????????????view.layout(preLocation.left,?preLocation.top,?preLocation.left+view.getMeasuredWidth(),?preLocation.top+view.getMeasuredHeight());
????????????????????????}
????????????????????});
????????????????}
????????????????@Override
????????????????public?void?onAnimationEnd(Animator?animation,?boolean?isReverse)?{
????????????????????...
????????????????????//layout?on?finalLocation?在布局最終位置
????????????????????mTreeModel.doTraversalNodes(node?->?{
????????????????????????TreeViewHolder>?treeViewHolder?=?treeViewContainer.getTreeViewHolder(node);
????????????????????????if?(treeViewHolder?!=?null)?{
????????????????????????????View?view?=?treeViewHolder.getView();
????????????????????????????ViewBox?finalLocation?=?(ViewBox)?view.getTag(R.id.node_final_location);
????????????????????????????if(finalLocation!=null){
????????????????????????????????view.layout(finalLocation.left,?finalLocation.top,?finalLocation.right,?finalLocation.bottom);
????????????????????????????}
????????????????????????????view.setTag(R.id.node_pre_location,null);
????????????????????????????view.setTag(R.id.node_delta_location,null);
????????????????????????????view.setTag(R.id.node_final_location,?null);
????????????????????????????view.setElevation(TreeViewContainer.Z_NOR);
????????????????????????}
????????????????????});
????????????????}
????????????});
????????????treeViewContainer.setTag(R.id.node_trans_animator,valueAnimator);
????????????valueAnimator.start();
????????}
????}
實現(xiàn)樹狀圖的回歸適應(yīng)屏幕
這個功能點相對簡單,前提是TreeViewContainer放縮一定要以(0,0)為中心點,并且TreeViewContainer的移動放縮不是使用Canas或srollTo操作,這樣在onSizeChange中,我們記錄適配屏幕的scale就行了。
/**
*記錄
*/
@Override
????protected?void?onSizeChanged(int?w,?int?h,?int?oldw,?int?oldh)?{
????????super.onSizeChanged(w,?h,?oldw,?oldh);
????????TreeViewLog.e(TAG,"onSizeChanged?w["+w+"]h["+h+"]oldw["+oldw+"]oldh["+oldh+"]");
????????viewWidth?=?w;
????????viewHeight?=?h;
????????drawInfo.setWindowWidth(w);
????????drawInfo.setWindowHeight(h);
????????fixWindow();
????}
????/**
?????*?fix?view?tree
?????*/
????private?void?fixWindow()?{
????????float?scale;
????????float?hr?=?1f*viewHeight/winHeight;
????????float?wr?=?1f*viewWidth/winWidth;
????????scale?=?Math.max(hr,?wr);
????????minScale?=?1f/scale;
????????if(Math.abs(scale-1)>0.01f){
????????????//setPivotX((winWidth*scale-viewWidth)/(2*(scale-1)));
????????????//setPivotY((winHeight*scale-viewHeight)/(2*(scale-1)));
????????????setPivotX(0);
????????????setPivotY(0);
????????????setScaleX(1f/scale);
????????????setScaleY(1f/scale);
????????}
????????//when?first?init
????????if(centerMatrix==null){
????????????centerMatrix?=?new?Matrix();
????????}
????????centerMatrix.set(getMatrix());
????????float[]?values?=?new?float[9];
????????centerMatrix.getValues(values);
????????values[Matrix.MTRANS_X]=0f;
????????values[Matrix.MTRANS_Y]=0f;
????????centerMatrix.setValues(values);
????????setTouchDelegate();
????}
????/**
????*恢復(fù)
????*/
???public?void?focusMidLocation()?{
????????TreeViewLog.e(TAG,?"focusMidLocation:?"+getMatrix());
????????float[]?centerM?=?new?float[9];
????????if(centerMatrix==null){
????????????TreeViewLog.e(TAG,?"no?centerMatrix!!!");
????????????return;
????????}
????????centerMatrix.getValues(centerM);
????????float[]?now?=?new?float[9];
????????getMatrix().getValues(now);
????????if(now[Matrix.MSCALE_X]>0&&now[Matrix.MSCALE_Y]>0){
????????????animate().scaleX(centerM[Matrix.MSCALE_X])
????????????????????.translationX(centerM[Matrix.MTRANS_X])
????????????????????.scaleY(centerM[Matrix.MSCALE_Y])
????????????????????.translationY(centerM[Matrix.MTRANS_Y])
????????????????????.setDuration(DEFAULT_FOCUS_DURATION)
????????????????????.start();
????????}
????}
拖動編輯樹狀圖結(jié)構(gòu)
想要拖動編輯樹狀圖結(jié)構(gòu)要有如下幾個步驟:
請求父View不要攔截觸摸事件
在
TreeViewContainer中使用ViewDragHelper實現(xiàn)捕獲View,以目標Node的所有Node一并記錄原始位置拖動目標View組
在移動過程中,計算跟是不是碰撞到某個節(jié)點View了,如果是那么記錄碰撞的節(jié)點
在釋放時,如果有碰撞節(jié)點,那么走添加刪除節(jié)點流程即可
在釋放時,如果沒有碰撞點,則使用Scroller回滾到初始位置
請求父View不要攔截觸摸事件, 這個不要搞混了,是parent.requestDisallowInterceptTouchEvent(isEditMode);而不是直接requestDisallowInterceptTouchEvent
????protected?void?requestMoveNodeByDragging(boolean?isEditMode)?{
????????this.isDraggingNodeMode?=?isEditMode;
????????ViewParent?parent?=?getParent();
????????if?(parent?instanceof?View)?{
????????????parent.requestDisallowInterceptTouchEvent(isEditMode);
????????}
????}
這里簡單說一下ViewDragHelper的使用, 官方說ViewDragHelper是在自定義ViewGroup時非常有用的工具類。它提供了一系列有用的操作及狀態(tài)跟蹤使用戶可以在父類的中拖動或改變子View的位置。注重, 限于拖動及改變位置,對于放縮那就無能為力了, 不過剛好拖動編輯節(jié)點這個功能不使用放縮。它的原理也是,判斷有沒滑動一定距離,或者是否到達了邊界來攔截觸摸事件。
//1?初始化
dragHelper?=?ViewDragHelper.create(this,?dragCallback);
//2?判斷攔截及處理onTouchEvent
@Override
public?boolean?onInterceptTouchEvent(MotionEvent?event)?{
????boolean?intercept?=?dragHelper.shouldInterceptTouchEvent(event);
????TreeViewLog.e(TAG,?"onInterceptTouchEvent:?"+MotionEvent.actionToString(event.getAction())+"?intercept:"+intercept);
????return?isDraggingNodeMode?&&?intercept;
}
@SuppressLint("ClickableViewAccessibility")
@Override
public?boolean?onTouchEvent(MotionEvent?event)?{
????TreeViewLog.e(TAG,?"onTouchEvent:?"+MotionEvent.actionToString(event.getAction()));
????if(isDraggingNodeMode)?{
????????dragHelper.processTouchEvent(event);
????}
????return?isDraggingNodeMode;
}
//3?實現(xiàn)Callback
private?final?ViewDragHelper.Callback?dragCallback?=?new?ViewDragHelper.Callback(){
????@Override
????public?boolean?tryCaptureView(@NonNull?View?child,?int?pointerId)?{
????????//是否捕獲拖動的View
????????return?false;
????}
????@Override
????public?int?getViewHorizontalDragRange(@NonNull??View?child)?{
????????//在判斷是否攔截時,判斷是否超出水平移動范圍
????????return?Integer.MAX_VALUE;
????}
????@Override
????public?int?getViewVerticalDragRange(@NonNull??View?child)?{
????????//在判斷是否攔截時,判斷是否超出垂直移動范圍
????????return?Integer.MAX_VALUE;
????}
????@Override
????public?int?clampViewPositionHorizontal(@NonNull??View?child,?int?left,?int?dx)?{
????????//水平移動位置差,返回希望移動后的位置
????????//特別注意在攔截階段?返回left與原來一樣,說明到達邊界,不攔截
????????return?left;
????}
????@Override
????public?int?clampViewPositionVertical(@NonNull??View?child,?int?top,?int?dy)?{
????????//垂直移動位置差,返回希望移動后的位置
????????//特別注意在攔截階段?返回left與原來一樣,說明到達邊界,不攔截
????????return?top;
????}
????@Override
????public?void?onViewReleased(@NonNull??View?releasedChild,?float?xvel,?float?yvel)?{
????????//釋放捕獲的View
????}
};
那么捕獲時,開始記錄位置
????????@Override
????????public?boolean?tryCaptureView(@NonNull?View?child,?int?pointerId)?{
????????????//如果是拖動編輯功能,那么使用記錄要移動的塊
????????????if(isDraggingNodeMode?&&?dragBlock.load(child)){
????????????????child.setTag(R.id.edit_and_dragging,IS_EDIT_DRAGGING);
????????????????child.setElevation(Z_SELECT);
????????????????return?true;
????????????}
????????????return?false;
????????}
拖動一組View時,因為這組View的相對位置是不變的,所以可以都是無論是垂直方向還是水平方向都使用同一個dx,dy
????public?void?drag(int?dx,?int?dy){
????????if(!mScroller.isFinished()){
????????????return;
????????}
????????this.isDragging?=?true;
????????for?(int?i?=?0;?i?????????????View?view?=?tmp.get(i);
????????????//offset變化的是布局,不是變換矩陣。而這里拖動沒有影響container的Matrix
????????????view.offsetLeftAndRight(dx);
????????????view.offsetTopAndBottom(dy);
????????}
????}
拖動過程中,要計算是否碰撞到其他View
@Override
public?int?clampViewPositionHorizontal(@NonNull??View?child,?int?left,?int?dx)?{
????//攔截前返回left說明沒有到邊界可以攔截,?攔截后返回原來位置,說明不用dragHelper來幫忙移動,我們自己來一共目標View
????if(dragHelper.getViewDragState()==ViewDragHelper.STATE_DRAGGING){
????????final?int?oldLeft?=?child.getLeft();
????????dragBlock.drag(dx,0);
????????//拖動過程中不斷判斷是否碰撞
????????estimateToHitTarget(child);
????????invalidate();
????????return?oldLeft;
????}else{
????????return?left;
????}
}
@Override
public?int?clampViewPositionVertical(@NonNull??View?child,?int?top,?int?dy)?{
????//與上面代碼一致
????...
}
//如果撞擊了,那么invalidate,畫撞擊提醒
private?void?drawDragBackGround(View?view){
????Object?fTag?=?view.getTag(R.id.the_hit_target);
????boolean?getHit?=?fTag?!=?null;
????if(getHit){
????????//draw
????????.....
????????mPaint.reset();
????????mPaint.setColor(Color.parseColor("#4FF1286C"));
????????mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
????????PointF?centerPoint?=?getCenterPoint(view);
????????drawInfo.getCanvas().drawCircle(centerPoint.x,centerPoint.y,(float)fR,mPaint);
????????PointPool.free(centerPoint);
????}
}
釋放時,如果有目標那么刪除再添加,走刪除添加流程;如果沒有,那么使用Scroller協(xié)助回滾
//釋放
@Override
public?void?onViewReleased(@NonNull??View?releasedChild,?float?xvel,?float?yvel)?{
????TreeViewLog.d(TAG,?"onViewReleased:?");
????Object?fTag?=?releasedChild.getTag(R.id.the_hit_target);
????boolean?getHit?=?fTag?!=?null;
????//如果及記錄了撞擊點,刪除再添加,走刪除添加流程
????if(getHit){
????????TreeViewHolder>?targetHolder?=?getTreeViewHolder((NodeModel)fTag);
????????NodeModel>?targetHolderNode?=?targetHolder.getNode();
????????TreeViewHolder>?releasedChildHolder?=?(TreeViewHolder>)releasedChild.getTag(R.id.item_holder);
????????NodeModel>?releasedChildHolderNode?=?releasedChildHolder.getNode();
????????if(releasedChildHolderNode.getParentNode()!=null){
????????????mTreeModel.removeNode(releasedChildHolderNode.getParentNode(),releasedChildHolderNode);
????????}
????????mTreeModel.addNode(targetHolderNode,releasedChildHolderNode);
????????mTreeModel.calculateTreeNodesDeep();
????????if(isAnimateMove()){
????????????recordAnchorLocationOnViewPort(false,targetHolderNode);
????????}
????????requestLayout();
????}else{
????????//recover?如果沒有,那么使用Scroller協(xié)助回滾
????????dragBlock.smoothRecover(releasedChild);
????}
????dragBlock.setDragging(false);
????releasedChild.setElevation(Z_NOR);
????releasedChild.setTag(R.id.edit_and_dragging,null);
????releasedChild.setTag(R.id.the_hit_target,?null);
????invalidate();
}
//注意重寫container的computeScroll,實現(xiàn)更新
@Override
public?void?computeScroll()?{
????if(dragBlock.computeScroll()){
????????invalidate();
????}
}
寫在最后
到到這里就介紹完,整個樹狀節(jié)點圖的拖動放縮,添加刪除節(jié)點,拖動編輯等這幾個功能的實現(xiàn)原理了,當然里面還有很多實現(xiàn)細節(jié)。你可以把這篇文章作為源碼查看的引導(dǎo),細節(jié)方面也還有很多待完善的地方。后面這個開源應(yīng)該會繼續(xù)更新,大家也可以一起探討,fork出來一起改。如果覺得不錯請給個星呢。

? 耗時2年,Android進階三部曲第三部《Android進階指北》出版!
為了防止失聯(lián),歡迎關(guān)注我的小號
??微信改了推送機制,真愛請星標本公號??
