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          ASP.NET Core中IOC容器的實(shí)現(xiàn)原理

          共 16436字,需瀏覽 33分鐘

           ·

          2020-09-20 12:26

          bc2b25ca971021f418324dfda0910f9c.webp

          本章將和大家分享ASP.NET Core中IOC容器的實(shí)現(xiàn)原理。

          首先我們需要了解什么是IOC,為什么要使用IOC容器?

          一、依賴

          類A用到了類B,我們就說(shuō)類A依賴類B。

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI
          {
          public class Test
          {
          public void Show()
          {
          MyDependency myDependency
          = new MyDependency(); //全是細(xì)節(jié)
          myDependency.Show();
          Console.WriteLine($
          "This is {this.GetType().FullName}");
          }
          }

          public class MyDependency
          {
          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().FullName}");
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          上面的示例中,類Test就依賴了MyDependency類。

          二、依賴倒置原則(Dependence Inversion Principle)

          依賴倒置原則:高層模塊不應(yīng)該依賴于低層模塊,二者都應(yīng)該依賴于抽象。應(yīng)該依賴于抽象,而不是依賴細(xì)節(jié)。

          什么是高層模塊?這里的使用者Test類就稱為高層模塊。什么是低層模塊?被使用者M(jìn)yDependency類就稱為低層模塊。上面的示例中我們的高層模塊就依賴于我們的低層模塊。

          那么這樣子有什么不好呢?

            1、面向?qū)ο笳Z(yǔ)言開(kāi)發(fā),就是類與類之間進(jìn)行交互,如果高層直接依賴低層的細(xì)節(jié),細(xì)節(jié)是多變的,那么低層的變化就導(dǎo)致上層的變化;

            2、如果層數(shù)多了,低層的修改會(huì)直接水波效應(yīng)傳遞到最上層,一點(diǎn)細(xì)微的改動(dòng)都會(huì)導(dǎo)致整個(gè)系統(tǒng)從下往上的修改。

          因此,上例按照依賴倒置原則修改如下:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI
          {
          public class Test
          {
          public void Show()
          {
          IDepenency myDependency
          = new MyDependency(); //左邊抽象右邊細(xì)節(jié)
          myDependency.Show();
          Console.WriteLine($
          "This is {this.GetType().FullName}");
          }
          }

          public class MyDependency : IDepenency
          {
          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().FullName}");
          }
          }

          public interface IDepenency
          {
          void Show();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          三、IOC控制反轉(zhuǎn)

          控制反轉(zhuǎn)是一種思想,所謂“控制反轉(zhuǎn)”就是反轉(zhuǎn)獲得依賴對(duì)象的過(guò)程。

          上面示例經(jīng)過(guò)改造后雖然遵循了“依賴倒置原則”,但是違背了“開(kāi)放封閉原則”,因?yàn)槿绻幸惶煜胍薷淖兞縨yDependency為YourDependency類的實(shí)例,則需要修改Test類。

          因此,我們需要反轉(zhuǎn)這種創(chuàng)建對(duì)象的過(guò)程:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI
          {
          public class Test
          {
          private readonly IDepenency _myDependency;
          public Test(IDepenency myDependency)
          {
          this._myDependency = myDependency;
          }

          public void Show()
          {
          _myDependency.Show();
          Console.WriteLine($
          "This is {this.GetType().FullName}");
          }
          }

          public class MyDependency : IDepenency
          {
          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().FullName}");
          }
          }

          public interface IDepenency
          {
          void Show();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          上例中,將?_myDependency 的創(chuàng)建過(guò)程“反轉(zhuǎn)”給了調(diào)用者。

          四、依賴注入(Dependency Injection)

          依賴注入是一種在類及其依賴對(duì)象之間實(shí)現(xiàn)控制反轉(zhuǎn)(IOC)思想的技術(shù)。

          所謂依賴注入,就是由IOC容器在運(yùn)行期間,動(dòng)態(tài)地將某種依賴關(guān)系注入到對(duì)象之中。

          依賴注入就是能做到構(gòu)造某個(gè)對(duì)象時(shí),將依賴的對(duì)象自動(dòng)初始化并注入 。

          IOC是目標(biāo)是效果,需要DI依賴注入的手段。

          三種注入方式:構(gòu)造函數(shù)注入--屬性注入--方法注入(按時(shí)間順序)。

          構(gòu)造函數(shù)注入用的最多,默認(rèn)找參數(shù)最多的構(gòu)造函數(shù),可以不用特性,可以去掉對(duì)容器的依賴。

          五、IOC容器的實(shí)現(xiàn)原理

          IOC容器的實(shí)現(xiàn)原理:

            1、啟動(dòng)時(shí)保存注冊(cè)信息。

            2、在構(gòu)造某個(gè)對(duì)象時(shí),根據(jù)注冊(cè)信息使用反射加特性,將依賴的對(duì)象自動(dòng)初始化并注入。

            3、對(duì)對(duì)象進(jìn)行生命周期管理或者進(jìn)行AOP擴(kuò)展等。

          下面我們重點(diǎn)來(lái)看下如何創(chuàng)建一個(gè)簡(jiǎn)易的IOC容器(當(dāng)然,實(shí)際使用的IOC容器要比這復(fù)雜的多)。

          首先來(lái)看下項(xiàng)目的目錄結(jié)構(gòu):

          9a5116e347f5fd7b6061b92c118cf7fc.webp

          此處IOC容器中用到的自定義特性如下所示:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomAttribute
          {
          ///
          /// 構(gòu)造函數(shù)注入特性
          ///

          [AttributeUsage(AttributeTargets.Constructor)]
          public class ConstructorInjectionAttribute : Attribute
          {

          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomAttribute
          {
          ///
          /// 方法注入特性
          ///

          [AttributeUsage(AttributeTargets.Method)]
          public class MethodInjectionAttribute : Attribute
          {

          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomAttribute
          {
          ///
          /// 常量
          ///

          [AttributeUsage(AttributeTargets.Parameter)]
          public class ParameterConstantAttribute : Attribute
          {

          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomAttribute
          {
          ///
          /// 簡(jiǎn)稱(別名)
          ///

          [AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Property)]
          public class ParameterShortNameAttribute : Attribute
          {
          public string ShortName { get; private set; }
          public ParameterShortNameAttribute(string shortName)
          {
          this.ShortName = shortName;
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomAttribute
          {
          ///
          /// 屬性注入特性
          ///

          [AttributeUsage(AttributeTargets.Property)]
          public class PropertyInjectionAttribute : Attribute
          {

          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          創(chuàng)建一個(gè)簡(jiǎn)易的IOC容器,如下所示:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomContainer
          {
          public class IOCContainerRegistModel
          {
          public Type TargetType { get; set; }

          ///
          /// 生命周期
          ///

          public LifetimeType Lifetime { get; set; }

          ///
          /// 僅限單例
          ///

          public object SingletonInstance { get; set; }
          }

          ///
          /// 生命周期
          ///

          public enum LifetimeType
          {
          Transient,
          //瞬時(shí)
          Singleton,
          Scope,
          //作用域
          PerThread //線程單例
          //外部可釋放單例
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace TianYaSharpCore.IOCDI.CustomContainer
          {
          ///
          /// IOC容器接口
          ///

          public interface ITianYaIOCContainer
          {
          void Register(string shortName = null, object[] paraList = null, LifetimeType lifetimeType = LifetimeType.Transient)
          where TTo : TFrom;
          TFrom Resolve
          (string shortName = null);
          ITianYaIOCContainer CreateChildContainer();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;
          using System.Collections.Generic;
          using System.Linq;
          using System.Reflection;

          using TianYaSharpCore.IOCDI.CustomAttribute;

          namespace TianYaSharpCore.IOCDI.CustomContainer
          {
          ///
          /// IOC容器
          ///

          public class TianYaIOCContainer : ITianYaIOCContainer
          {
          #region 字段或者屬性

          ///
          /// 保存注冊(cè)信息
          ///

          private Dictionary<string, IOCContainerRegistModel> _tianYaContainerDictionary = new Dictionary<string, IOCContainerRegistModel>();

          ///
          /// 保存常量的值
          ///

          private Dictionary<string, object[]> _tianYaContainerValueDictionary = new Dictionary<string, object[]>();

          ///
          /// 作用域單例的對(duì)象
          ///

          private Dictionary<string, object> _tianYaContainerScopeDictionary = new Dictionary<string, object>();

          #endregion 字段或者屬性

          #region 構(gòu)造函數(shù)

          ///
          /// 無(wú)參構(gòu)造行數(shù)
          ///

          public TianYaIOCContainer()
          {

          }

          ///
          /// 主要在創(chuàng)建子容器的時(shí)候使用
          ///

          private TianYaIOCContainer(Dictionary<string, IOCContainerRegistModel> tianYaContainerDictionary,
          Dictionary
          <string, object[]> tianYaContainerValueDictionary, Dictionary<string, object> tianYaContainerScopeDictionary)
          {
          this._tianYaContainerDictionary = tianYaContainerDictionary;
          this._tianYaContainerValueDictionary = tianYaContainerValueDictionary;
          this._tianYaContainerScopeDictionary = tianYaContainerScopeDictionary;
          }

          #endregion 構(gòu)造函數(shù)

          ///
          /// 創(chuàng)建子容器
          ///

          public ITianYaIOCContainer CreateChildContainer()
          {
          return new TianYaIOCContainer(this._tianYaContainerDictionary, this._tianYaContainerValueDictionary,
          new Dictionary<string, object>()); //沒(méi)有注冊(cè)關(guān)系,最好能初始化進(jìn)去
          }

          ///
          /// 獲取鍵
          ///

          private string GetKey(string fullName, string shortName) => $"{fullName}___{shortName}";

          ///
          /// 加個(gè)參數(shù)區(qū)分生命周期--而且注冊(cè)關(guān)系得保存生命周期
          ///

          /// 要添加的服務(wù)的類型
          /// 要使用的實(shí)現(xiàn)的類型
          /// 簡(jiǎn)稱(別名)(主要用于解決單接口多實(shí)現(xiàn))
          /// 常量參數(shù)
          /// 生命周期
          public void Register(string shortName = null, object[] paraList = null, LifetimeType lifetimeType = LifetimeType.Transient)
          where TTo : TFrom
          {
          this._tianYaContainerDictionary.Add(this.GetKey(typeof(TFrom).FullName, shortName), new IOCContainerRegistModel()
          {
          Lifetime
          = lifetimeType,
          TargetType
          = typeof(TTo)
          });

          if (paraList != null && paraList.Length > 0)
          {
          this._tianYaContainerValueDictionary.Add(this.GetKey(typeof(TFrom).FullName, shortName), paraList);
          }
          }

          ///
          /// 獲取對(duì)象
          ///

          public TFrom Resolve(string shortName = null)
          {
          return (TFrom)this.ResolveObject(typeof(TFrom), shortName);
          }

          ///
          /// 遞歸--可以完成不限層級(jí)的對(duì)象創(chuàng)建
          ///

          private object ResolveObject(Type abstractType, string shortName = null)
          {
          string key = this.GetKey(abstractType.FullName, shortName);
          var model = this._tianYaContainerDictionary[key];

          #region 生命周期

          switch (model.Lifetime)
          {
          case LifetimeType.Transient:
          Console.WriteLine(
          "Transient Do Nothing Before");
          break;
          case LifetimeType.Singleton:
          if (model.SingletonInstance == null)
          {
          break;
          }
          else
          {
          return model.SingletonInstance;
          }
          case LifetimeType.Scope:
          if (this._tianYaContainerScopeDictionary.ContainsKey(key))
          {
          return this._tianYaContainerScopeDictionary[key];
          }
          else
          {
          break;
          }
          default:
          break;
          }

          #endregion 生命周期

          Type type
          = model.TargetType;

          #region 選擇合適的構(gòu)造函數(shù)

          ConstructorInfo ctor
          = null;
          //標(biāo)記特性
          ctor = type.GetConstructors().FirstOrDefault(c => c.IsDefined(typeof(ConstructorInjectionAttribute), true));
          if (ctor == null)
          {
          //參數(shù)個(gè)數(shù)最多
          ctor = type.GetConstructors().OrderByDescending(c => c.GetParameters().Length).First();
          }
          //ctor = type.GetConstructors()[0]; //直接第一個(gè)

          #endregion 選擇合適的構(gòu)造函數(shù)

          #region 準(zhǔn)備構(gòu)造函數(shù)的參數(shù)

          List
          <object> paraList = new List<object>();
          object[] paraConstant = this._tianYaContainerValueDictionary.ContainsKey(key) ? this._tianYaContainerValueDictionary[key] : null; //常量找出來(lái)
          int iIndex = 0;
          foreach (var para in ctor.GetParameters())
          {
          if (para.IsDefined(typeof(ParameterConstantAttribute), true))
          {
          paraList.Add(paraConstant[iIndex]);
          iIndex
          ++;
          }
          else
          {
          Type paraType
          = para.ParameterType; //獲取參數(shù)的類型
          string paraShortName = this.GetShortName(para);
          object paraInstance = this.ResolveObject(paraType, paraShortName);
          paraList.Add(paraInstance);
          }
          }

          #endregion 準(zhǔn)備構(gòu)造函數(shù)的參數(shù)

          object oInstance = null;
          oInstance
          = Activator.CreateInstance(type, paraList.ToArray()); //創(chuàng)建對(duì)象,完成構(gòu)造函數(shù)的注入

          #region 屬性注入

          foreach (var prop in type.GetProperties().Where(p => p.IsDefined(typeof(PropertyInjectionAttribute), true)))
          {
          Type propType
          = prop.PropertyType;
          string paraShortName = this.GetShortName(prop);
          object propInstance = this.ResolveObject(propType, paraShortName);
          prop.SetValue(oInstance, propInstance);
          }

          #endregion 屬性注入

          #region 方法注入

          foreach (var method in type.GetMethods().Where(m => m.IsDefined(typeof(MethodInjectionAttribute), true)))
          {
          List
          <object> paraInjectionList = new List<object>();
          foreach (var para in method.GetParameters())
          {
          Type paraType
          = para.ParameterType;//獲取參數(shù)的類型 IUserDAL
          string paraShortName = this.GetShortName(para);
          object paraInstance = this.ResolveObject(paraType, paraShortName);
          paraInjectionList.Add(paraInstance);
          }
          method.Invoke(oInstance, paraInjectionList.ToArray());
          }

          #endregion 方法注入

          #region 生命周期

          switch (model.Lifetime)
          {
          case LifetimeType.Transient:
          Console.WriteLine(
          "Transient Do Nothing After");
          break;
          case LifetimeType.Singleton:
          model.SingletonInstance
          = oInstance;
          break;
          case LifetimeType.Scope:
          this._tianYaContainerScopeDictionary[key] = oInstance;
          break;
          default:
          break;
          }

          #endregion 生命周期

          //return oInstance.AOP(abstractType); //AOP擴(kuò)展
          return oInstance;
          }

          ///
          /// 獲取簡(jiǎn)稱(別名)
          ///

          private string GetShortName(ICustomAttributeProvider provider)
          {
          if (provider.IsDefined(typeof(ParameterShortNameAttribute), true))
          {
          var attribute = (ParameterShortNameAttribute)(provider.GetCustomAttributes(typeof(ParameterShortNameAttribute), true)[0]);
          return attribute.ShortName;
          }
          else
          {
          return null;
          }
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          至此,我們就創(chuàng)建完了一個(gè)簡(jiǎn)易的IOC容器。

          下面我們來(lái)添加一些用于測(cè)試的接口,如下所示:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI.IService
          {
          public interface ITestServiceA
          {
          void Show();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI.IService
          {
          public interface ITestServiceB
          {
          void Show();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI.IService
          {
          public interface ITestServiceC
          {
          void Show();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          namespace MyIOCDI.IService
          {
          public interface ITestServiceD
          {
          void Show();
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          接口對(duì)應(yīng)的實(shí)現(xiàn),如下所示:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          using MyIOCDI.IService;

          namespace MyIOCDI.Service
          {
          public class TestServiceA : ITestServiceA
          {
          public TestServiceA()
          {
          Console.WriteLine($
          "{this.GetType().Name}被構(gòu)造。。。");
          }

          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().Name} Show");
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          using MyIOCDI.IService;

          namespace MyIOCDI.Service
          {
          public class TestServiceB : ITestServiceB
          {
          public TestServiceB()
          {
          Console.WriteLine($
          "{this.GetType().Name}被構(gòu)造。。。");
          }

          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().Name} Show");
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          using MyIOCDI.IService;

          namespace MyIOCDI.Service
          {
          public class TestServiceC : ITestServiceC
          {
          public TestServiceC()
          {
          Console.WriteLine($
          "{this.GetType().Name}被構(gòu)造。。。");
          }

          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().Name} Show");
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          using MyIOCDI.IService;
          using TianYaSharpCore.IOCDI.CustomAttribute;

          namespace MyIOCDI.Service
          {
          public class TestServiceD : ITestServiceD
          {
          ///
          /// 屬性注入
          ///

          [PropertyInjection]
          public ITestServiceA TestServiceA { get; set; }

          ///
          /// 帶有別名的屬性注入
          ///

          [ParameterShortName("ServiceB")]
          [PropertyInjection]
          public ITestServiceB TestServiceB { get; set; }

          public TestServiceD()
          {
          Console.WriteLine($
          "{this.GetType().Name}被構(gòu)造。。。");
          }

          #region 構(gòu)造函數(shù)注入

          private readonly ITestServiceA _testServiceA;
          private readonly ITestServiceB _testServiceB;
          [ConstructorInjection]
          //優(yōu)先選擇帶有構(gòu)造函數(shù)注入特性的
          public TestServiceD(ITestServiceA testServiceA, [ParameterConstant] string sValue, ITestServiceB testServiceB, [ParameterConstant] int iValue)
          {
          Console.WriteLine($
          "{this.GetType().Name}--{sValue}--{iValue}被構(gòu)造。。。");
          _testServiceA
          = testServiceA;
          _testServiceB
          = testServiceB;
          }

          #endregion 構(gòu)造函數(shù)注入

          #region 方法注入

          private ITestServiceC _testServiceC;
          [MethodInjection]
          public void Init(ITestServiceC testServiceC)
          {
          _testServiceC
          = testServiceC;
          }

          #endregion 方法注入

          public void Show()
          {
          Console.WriteLine($
          "This is {this.GetType().Name} Show");
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          最后來(lái)看下IOC容器的使用及其運(yùn)行結(jié)果:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          using TianYaSharpCore.IOCDI.CustomContainer;
          using MyIOCDI.IService;
          using MyIOCDI.Service;

          namespace MyIOCDI
          {
          class Program
          {
          static void Main(string[] args)
          {
          ITianYaIOCContainer container
          = new TianYaIOCContainer();
          {
          //注冊(cè)
          container.Register(); //將ITestServiceA注冊(cè)到TestServiceA
          container.Register();
          container.Register
          (shortName: "ServiceB");
          container.Register
          ();
          container.Register
          (paraList: new object[] { "浪子天涯", 666 }, lifetimeType: LifetimeType.Singleton);

          ITestServiceD d1
          = container.Resolve(); //創(chuàng)建對(duì)象交給IOC容器
          ITestServiceD d2 = container.Resolve();
          d1.Show();
          Console.WriteLine($
          "object.ReferenceEquals(d1, d2) = {object.ReferenceEquals(d1, d2)}");
          }

          Console.ReadKey();
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          運(yùn)行結(jié)果如下:

          6a7501d4f9019a7b96ea64dad1e544ed.webp

          生命周期為作用域的,其實(shí)就是子容器單例,如下所示:

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          using System;

          using TianYaSharpCore.IOCDI.CustomContainer;
          using MyIOCDI.IService;
          using MyIOCDI.Service;

          namespace MyIOCDI
          {
          class Program
          {
          static void Main(string[] args)
          {
          ITianYaIOCContainer container
          = new TianYaIOCContainer();
          //{
          // //注冊(cè)
          // container.Register(); //將ITestServiceA注冊(cè)到TestServiceA
          // container.Register();
          // container.Register(shortName: "ServiceB");
          // container.Register();
          // container.Register(paraList: new object[] { "浪子天涯", 666 }, lifetimeType: LifetimeType.Singleton);

          // ITestServiceD d1 = container.Resolve(); //創(chuàng)建對(duì)象交給IOC容器
          // ITestServiceD d2 = container.Resolve();
          // d1.Show();
          // Console.WriteLine($"object.ReferenceEquals(d1, d2) = {object.ReferenceEquals(d1, d2)}");
          //}

          {
          //生命周期:作用域
          //就是Http請(qǐng)求時(shí),一個(gè)請(qǐng)求處理過(guò)程中,創(chuàng)建都是同一個(gè)實(shí)例;不同的請(qǐng)求處理過(guò)程中,就是不同的實(shí)例;
          //得區(qū)分請(qǐng)求,Http請(qǐng)求---Asp.NetCore內(nèi)置Kestrel,初始化一個(gè)容器實(shí)例;然后每次來(lái)一個(gè)Http請(qǐng)求,就clone一個(gè),
          //或者叫創(chuàng)建子容器(包含注冊(cè)關(guān)系),然后一個(gè)請(qǐng)求就一個(gè)子容器實(shí)例,那么就可以做到請(qǐng)求單例了(其實(shí)就是子容器單例)
          //主要可以去做DbContext Repository
          container.Register(lifetimeType: LifetimeType.Scope);
          ITestServiceA a1
          = container.Resolve();
          ITestServiceA a2
          = container.Resolve();

          Console.WriteLine(
          object.ReferenceEquals(a1, a2)); //T

          ITianYaIOCContainer container1
          = container.CreateChildContainer();
          ITestServiceA a11
          = container1.Resolve();
          ITestServiceA a12
          = container1.Resolve();

          ITianYaIOCContainer container2
          = container.CreateChildContainer();
          ITestServiceA a21
          = container2.Resolve();
          ITestServiceA a22
          = container2.Resolve();

          Console.WriteLine(
          object.ReferenceEquals(a11, a12)); //T
          Console.WriteLine(object.ReferenceEquals(a21, a22)); //T

          Console.WriteLine(
          object.ReferenceEquals(a11, a21)); //F
          Console.WriteLine(object.ReferenceEquals(a11, a22)); //F
          Console.WriteLine(object.ReferenceEquals(a12, a21)); //F
          Console.WriteLine(object.ReferenceEquals(a12, a22)); //F
          }

          Console.ReadKey();
          }
          }
          }

          459c3ea6d6f51d3849215e6c1c88ef15.webp

          運(yùn)行結(jié)果如下:

          f853105f52d85e538e1714148ae7eadf.webp

          至此本文就全部介紹完了,如果覺(jué)得對(duì)您有所啟發(fā)請(qǐng)記得點(diǎn)個(gè)贊哦?。?!

          ?

          Demo源碼:

          鏈接:https://pan.baidu.com/s/15xpmWbEDbkm7evpr4iIZNg
          提取碼:ckes


          往期精彩回顧



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