用Python制作一個(gè)李峋同款的動(dòng)態(tài)愛心效果!

大家好,我是 Jack~
最近「點(diǎn)燃我,溫暖你」這部劇非常火,講述的是程序員的愛情故事。
其中陳飛宇飾演的男主李峋,在劇中用程序做出的愛心跳動(dòng)效果,非常炫。
網(wǎng)上各個(gè)大佬也是紛紛給出看法,綜合就是不太可能用C語言來實(shí)現(xiàn)的。
大概率是AE這種做特效軟件實(shí)現(xiàn)的,畢竟里面的編程語言、編輯器、程序出現(xiàn)太多問題啦。
下面小F就給大家分享各個(gè)版本的跳動(dòng)愛心,有興趣的小伙伴可以去試試,送給那個(gè)人!
① Python跳動(dòng)愛心
由B站UP主@碼農(nóng)高天原創(chuàng),博客園@清風(fēng)來敘魔改,我們來看看效果吧。

涉及到了不少數(shù)學(xué)知識(shí),需定義曲線函數(shù),然后去調(diào)整愛心跳動(dòng)周期。
源代碼如下,感興趣的小伙伴可以去試試。
可玩的東西還是挺多的,比如改變顏色,添加字幕,打包成exe,然后發(fā)給別人。
import random
from math import sin, cos, pi, log
from tkinter import *
CANVAS_WIDTH = 640 # 畫布的寬
CANVAS_HEIGHT = 480 # 畫布的高
CANVAS_CENTER_X = CANVAS_WIDTH / 2 # 畫布中心的X軸坐標(biāo)
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2 # 畫布中心的Y軸坐標(biāo)
IMAGE_ENLARGE = 11 # 放大比例
HEART_COLOR = "#ff2121" # 心的顏色,這個(gè)是中國(guó)紅
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
"""
“愛心函數(shù)生成器”
:param shrink_ratio: 放大比例
:param t: 參數(shù)
:return: 坐標(biāo)
"""
# 基礎(chǔ)函數(shù)
x = 16 * (sin(t) ** 3)
y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
# 放大
x *= shrink_ratio
y *= shrink_ratio
# 移到畫布中央
x += CANVAS_CENTER_X
y += CANVAS_CENTER_Y
return int(x), int(y)
def scatter_inside(x, y, beta=0.15):
"""
隨機(jī)內(nèi)部擴(kuò)散
:param x: 原x
:param y: 原y
:param beta: 強(qiáng)度
:return: 新坐標(biāo)
"""
ratio_x = - beta * log(random.random())
ratio_y = - beta * log(random.random())
dx = ratio_x * (x - CANVAS_CENTER_X)
dy = ratio_y * (y - CANVAS_CENTER_Y)
return x - dx, y - dy
def shrink(x, y, ratio):
"""
抖動(dòng)
:param x: 原x
:param y: 原y
:param ratio: 比例
:return: 新坐標(biāo)
"""
force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6) # 這個(gè)參數(shù)...
dx = ratio * force * (x - CANVAS_CENTER_X)
dy = ratio * force * (y - CANVAS_CENTER_Y)
return x - dx, y - dy
def curve(p):
"""
自定義曲線函數(shù),調(diào)整跳動(dòng)周期
:param p: 參數(shù)
:return: 正弦
"""
# 可以嘗試換其他的動(dòng)態(tài)函數(shù),達(dá)到更有力量的效果(貝塞爾?)
return 2 * (2 * sin(4 * p)) / (2 * pi)
class Heart:
"""
愛心類
"""
def __init__(self, generate_frame=20):
self._points = set() # 原始愛心坐標(biāo)集合
self._edge_diffusion_points = set() # 邊緣擴(kuò)散效果點(diǎn)坐標(biāo)集合
self._center_diffusion_points = set() # 中心擴(kuò)散效果點(diǎn)坐標(biāo)集合
self.all_points = {} # 每幀動(dòng)態(tài)點(diǎn)坐標(biāo)
self.build(2000)
self.random_halo = 1000
self.generate_frame = generate_frame
for frame in range(generate_frame):
self.calc(frame)
def build(self, number):
# 愛心
for _ in range(number):
t = random.uniform(0, 2 * pi) # 隨機(jī)不到的地方造成愛心有缺口
x, y = heart_function(t)
self._points.add((x, y))
# 愛心內(nèi)擴(kuò)散
for _x, _y in list(self._points):
for _ in range(3):
x, y = scatter_inside(_x, _y, 0.05)
self._edge_diffusion_points.add((x, y))
# 愛心內(nèi)再次擴(kuò)散
point_list = list(self._points)
for _ in range(4000):
x, y = random.choice(point_list)
x, y = scatter_inside(x, y, 0.17)
self._center_diffusion_points.add((x, y))
@staticmethod
def calc_position(x, y, ratio):
# 調(diào)整縮放比例
force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520) # 魔法參數(shù)
dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
return x - dx, y - dy
def calc(self, generate_frame):
ratio = 10 * curve(generate_frame / 10 * pi) # 圓滑的周期的縮放比例
halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
all_points = []
# 光環(huán)
heart_halo_point = set() # 光環(huán)的點(diǎn)坐標(biāo)集合
for _ in range(halo_number):
t = random.uniform(0, 2 * pi) # 隨機(jī)不到的地方造成愛心有缺口
x, y = heart_function(t, shrink_ratio=11.6) # 魔法參數(shù)
x, y = shrink(x, y, halo_radius)
if (x, y) not in heart_halo_point:
# 處理新的點(diǎn)
heart_halo_point.add((x, y))
x += random.randint(-14, 14)
y += random.randint(-14, 14)
size = random.choice((1, 2, 2))
all_points.append((x, y, size))
# 輪廓
for x, y in self._points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 3)
all_points.append((x, y, size))
# 內(nèi)容
for x, y in self._edge_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
for x, y in self._center_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
self.all_points[generate_frame] = all_points
def render(self, render_canvas, render_frame):
for x, y, size in self.all_points[render_frame % self.generate_frame]:
render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
render_canvas.delete('all')
render_heart.render(render_canvas, render_frame)
main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)
if __name__ == '__main__':
root = Tk() # 一個(gè)Tk
canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
canvas.pack()
heart = Heart() # 心
draw(root, canvas, heart) # 開始畫畫~
root.mainloop()
② Python愛心泡泡
用Python做一個(gè)愛心泡泡機(jī)。

使用turtle海龜庫(kù)進(jìn)行繪制,代碼如下。
import turtle
import random
import math
# 初始化
turtle.setup(1280, 720)
t = turtle.Pen()
t.ht()
# 顏色
colors = []
t_list = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"]
for i in t_list:
t_str = "#ff00"
for j in t_list:
colors.append(t_str+i+j)
class Love():
def __init__(self):
# 定義變量
self.r = random.randint(4, 10)
self.x = random.randint(-900, 700)
self.y = random.randint(-400, 400)
self.i = random.randint(0, 10)
self.color = random.choice(colors)
self.speed = random.randint(1, 8)
def move(self):
# 通過y坐標(biāo)來控制愛心
if self.y <= 500:
self.y += 2.5*self.speed
self.x = self.x + 1.5*math.sin(self.i)*math.sqrt(self.i)*self.speed
self.i = self.i + 0.1
else:
self.y = -700
self.r = random.randint(5, 20)
self.x = random.randint(-900, 700)
self.i = 0
self.color = random.choice(colors)
self.speed = random.randint(1, 8)
def draw(self):
# 繪制愛心
t.pensize(self.r/2)
t.penup()
t.color(self.color, self.color)
t.goto(self.x, self.y)
t.pendown()
# 設(shè)置角度
t.setheading(60)
t.circle(self.r, 255)
t.fd(2.4*self.r)
t.left(90)
t.fd(2.4*self.r)
t.circle(self.r, 255)
love = []
for i in range(100):
love.append(Love())
turtle.bgcolor("#000000")
while 1:
turtle.tracer(0)
t.clear()
for i in range(80):
love[i].move()
love[i].draw()
turtle.tracer(1)









<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>time_test</title>
</head>
<body>
<span id="runtime_span"></span>
<script type="text/javascript">function show_runtime() {
window.setTimeout("show_runtime()", 1000); X = new
Date("01/01/2022 00:00:00");
Y = new Date(); T = (Y.getTime() - X.getTime()); M = 24 * 60 * 60 * 1000;
a = T / M; A = Math.floor(a); b = (a - A) * 24; B = Math.floor(b); c = (b - B) * 60; C = Math.floor((b - B) * 60); D = Math.floor((c - C) * 60);
runtime_span.innerHTML = "XX和XX相識(shí): " + A + "天" + B + "小時(shí)" + C + "分" + D + "秒"
} show_runtime();</script>
</body>
</html>
對(duì)于上面的網(wǎng)頁(yè)最好是部署在服務(wù)器上,這樣就能在互聯(lián)網(wǎng)上進(jìn)行訪問。
可以通過一個(gè)centos系統(tǒng)服務(wù)器,用nginx又或者是httpd進(jìn)行實(shí)現(xiàn)。
然后就可以把網(wǎng)站地址發(fā)出去啦!
相關(guān)的文件及代碼都已上傳,公眾號(hào)回復(fù)【愛心】即可獲取。
萬水千山總是情,點(diǎn)個(gè) ?? 行不行。

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