實(shí)戰(zhàn)|教你用Python制作一款帶有界面的NBA爬蟲小程序
wxpython模塊構(gòu)造一個(gè)NBA爬蟲小軟件,演示效果如下構(gòu)建GUI界面 舉例套用爬蟲框架
requestswxpymysqlpandas
? GUI界面設(shè)計(jì)
wx庫#一、引用模塊
import?wx
wxpython模塊,建立GUI的模塊很多,常見的有PyQt、Tkinter等。這些模塊各有各的優(yōu)缺點(diǎn),讀者可以翻閱相關(guān)資料進(jìn)行選擇。#二、定義全局變量(創(chuàng)建面板及布局)
class?MyFrame(wx.Frame):
????def?__init__(self,?parent,?id):
????????wx.Frame.__init__(self,?parent,?id,?'titlename',size=(400,?300))
????????panel?=?wx.Panel(self)
????????self.bt_confirm?=?wx.Button(panel,?label='name1')
????????self.bt_confirm.Bind(wx.EVT_BUTTON,self.OnclickSubmit)
????????self.bt_cancel?=?wx.Button(panel,?label='name2')
????????self.bt_cancel.Bind(wx.EVT_BUTTON,self.OnclickCancel)
????????self.InitUI()
#三、調(diào)用局部變量并綁定事件
????def?InitUI(self):
????????"""?點(diǎn)擊InitUI,執(zhí)行方法?"""
????????
????def?OnclickSubmit(self,event):
????????"""?綁定OnclickSubmit事件?"""
#四、GUI執(zhí)行腳本
if?__name__?==?'__main__':
????app?=?wx.App()??????????????????????#?初始化
????frame?=?MyFrame(parent=None,id=-1)???
????frame.Show()????????????????????????
????app.MainLoop()??????????????????????#?調(diào)用主循環(huán)
del?app
? 舉例實(shí)現(xiàn)
class?MyFrame(wx.Frame):
????def?__init__(self,?parent,?id):
????????wx.Frame.__init__(self,?parent,?id,?'NBA可視化',size=(400,?300))
????????panel?=?wx.Panel(self)
????????self.bt_confirm?=?wx.Button(panel,?label='合同信息')
????????self.bt_confirm.Bind(wx.EVT_BUTTON,self.OnclickSubmit)
????????self.bt_cancel?=?wx.Button(panel,?label='清空')
????????self.bt_cancel.Bind(wx.EVT_BUTTON,self.OnclickCancel)
????????self.bt_imf?=?wx.Button(panel,?label='可視化')
????????self.bt_imf.Bind(wx.EVT_BUTTON,self.Onclickvisual)
????????self.bt_team?=?wx.Button(panel,?label='球隊(duì)信息',pos=(280,20))
????????self.bt_team.Bind(wx.EVT_BUTTON,self.Onclickteam)
????????self.bt_obtain?=?wx.Button(panel,?label='球員信息',pos=(20,20))
????????self.bt_obtain.Bind(wx.EVT_BUTTON,self.Onclickimfor)
????????self.bt_ml?=?wx.Button(panel,?label='得分榜')
????????self.bt_ml.Bind(wx.EVT_BUTTON,self.Onclickmql)?????
????????self.title?=?wx.StaticText(panel,?label="NBA可視化")
????????self.label_user?=?wx.StaticText(panel,?label="球隊(duì)名稱")
????????self.text_user?=?wx.TextCtrl(panel,?style=wx.TE_LEFT)
????????self.label_pwd?=?wx.StaticText(panel,?label="球員名稱")
????????self.text_pwd?=?wx.TextCtrl(panel,?style=wx.TE_LEFT)
????????self.label_path?=?wx.StaticText(panel,?label="儲(chǔ)存路徑")
????????self.text_pathword?=?wx.TextCtrl(panel,?style=wx.TE_LEFT)
???hsizer_user?=?wx.BoxSizer(wx.HORIZONTAL)
????????hsizer_user.Add(self.label_user,?proportion=0,?flag=wx.ALL,?border=5)
????????hsizer_user.Add(self.text_user,?proportion=1,?flag=wx.ALL,?border=5)
????????hsizer_pwd?=?wx.BoxSizer(wx.HORIZONTAL)
????????hsizer_pwd.Add(self.label_pwd,?proportion=0,?flag=wx.ALL,?border=5)
????????hsizer_pwd.Add(self.text_pwd,?proportion=1,?flag=wx.ALL,?border=5)????????
????????hsizer_path?=?wx.BoxSizer(wx.HORIZONTAL)
????????hsizer_path.Add(self.label_path,?proportion=0,?flag=wx.ALL,?border=5)
????????hsizer_path.Add(self.text_pathword,?proportion=1,?flag=wx.ALL,?border=5)???????
????????hsizer_button?=?wx.BoxSizer(wx.HORIZONTAL)
????????hsizer_button.Add(self.bt_confirm,?proportion=0,?flag=wx.ALIGN_CENTER,?border=5)
????????hsizer_button.Add(self.bt_cancel,?proportion=0,?flag=wx.ALIGN_CENTER,?border=5)
????????hsizer_button.Add(self.bt_imf,?proportion=0,?flag=wx.ALIGN_CENTER,?border=5)
????????hsizer_button.Add(self.bt_ml,?proportion=0,?flag=wx.ALIGN_CENTER,?border=5)???????
????????vsizer_all?=?wx.BoxSizer(wx.VERTICAL)
????????vsizer_all.Add(self.title,?proportion=0,?flag=wx.BOTTOM?|?wx.TOP?|?wx.ALIGN_CENTER,
????????????????????????border=15)
????????vsizer_all.Add(hsizer_user,?proportion=0,?flag=wx.EXPAND?|?wx.LEFT?|?wx.RIGHT,?border=45)
????????vsizer_all.Add(hsizer_pwd,?proportion=0,?flag=wx.EXPAND?|?wx.LEFT?|?wx.RIGHT,?border=45)
????????vsizer_all.Add(hsizer_path,?proportion=0,?flag=wx.EXPAND?|?wx.LEFT?|?wx.RIGHT,?border=45)??????
????????vsizer_all.Add(hsizer_button,?proportion=0,?flag=wx.ALIGN_CENTER?|?wx.TOP,?border=15)
????????panel.SetSizer(vsizer_all)
????????self.InitUI()
????def?InitUI(self):
????????"""?點(diǎn)擊使用說明按鈕,執(zhí)行方法?"""????????
????def?OnQuit1(self,e):
????????"""?輸入注意事項(xiàng)?"""
????def?OnclickSubmit(self,event):
????????"""?點(diǎn)擊合同信息按鈕,執(zhí)行方法?"""
????def?Onclickvisual(self,event):
????????"""?點(diǎn)擊可視化按鈕,執(zhí)行方法?"""
????def?OnclickCancel(self,event):
????????"""?點(diǎn)擊清空按鈕,執(zhí)行方法?"""?
????def?Onclickimfor(self,event):
????????"""?點(diǎn)擊球員名稱按鈕,執(zhí)行方法?"""?
????def?Onclickteam(self,event):
????????"""?點(diǎn)擊球隊(duì)名稱按鈕,執(zhí)行方法?"""?
????def?Onclickmql(self,event):
????????"""?點(diǎn)擊得分榜按鈕,執(zhí)行方法?"""
if?__name__?==?'__main__':
????app?=?wx.App()??????????????????????#?初始化
????frame?=?MyFrame(parent=None,id=-1)??#?實(shí)例MyFrame類,并傳遞參數(shù)?
????frame.Show()????????????????????????#?顯示窗口
????app.MainLoop()??????????????????????#?調(diào)用主循環(huán)方法

? 補(bǔ)充:插入背景圖片
base64化,轉(zhuǎn)換后存入py文件后以import為媒介才能打包。二進(jìn)制代碼轉(zhuǎn)換如下:import?base64
with?open("name.jpg","rb")?as?f:??
????base64_str?=?base64.b64encode(f.read())??
with?open('%s.py'?%?picture_name.replace('.',?'_'),?'w+')?as?f1:
????f1.write(base64_str)
????f1.close()??
base64編碼的py文件,而后在代碼中進(jìn)行引用。由于打包不能打包圖片,故這里稍微復(fù)雜的實(shí)現(xiàn)“引用指定圖片的base64編碼——?jiǎng)?chuàng)建圖片——插入背景圖片”功能!#這里需要在主事件中插入兩句話
panel.Bind(wx.EVT_ERASE_BACKGROUND,self.OnEraseBack)
self.Bind(wx.EVT_ERASE_BACKGROUND,?self.OnEraseBack)
#引用編碼并創(chuàng)建圖片
from?bg_png?import?img?as?bg????
def?pic(picPath,picName):
????tmp?=?open(picPath,?'wb')????????
????tmp.write(base64.b64decode(picName))???
????tmp.close()??????
pic('bg.png',bg)
#插入圖片(子事件?有縮進(jìn))
????def?OnEraseBack(self,event):
????????'''加入圖片背景'''
????????try?:
????????????dc?=?event.GetDC()
????????????if?not?dc:
????????????????dc?=?wx.ClientDC(self)
????????????????rect?=?self.GetUpdateRegion().GetBox()
????????????????dc.SetClippingRect(rect)
????????????dc.Clear()
????????????bmp?=?wx.Bitmap(nowpath+r'\bg.png')
????????????dc.DrawBitmap(bmp,?-500,?-100)
????????except?:
????????????pass
#將文本底色改為透明
#第一步:將主事件中wx.StaticText全部換成TransparentStaticText
#第二步:重現(xiàn)StaticText控件
class?TransparentStaticText(wx.StaticText):
????def?__init__(self,?parent,?id=wx.ID_ANY,?label='',?pos=wx.DefaultPosition,?size=wx.DefaultSize,
?????????????????style=wx.TRANSPARENT_WINDOW,?name='TransparentStaticText'):
????????wx.StaticText.__init__(self,?parent,?id,?label,?pos,?size,?style,?name)
????????self.Bind(wx.EVT_PAINT,?self.OnPaint)
????????self.Bind(wx.EVT_ERASE_BACKGROUND,?lambda?event:?None)
????????self.Bind(wx.EVT_SIZE,?self.OnSize)
????def?OnPaint(self,?event):
????????bdc?=?wx.PaintDC(self)
????????dc?=?wx.GCDC(bdc)
????????font_face?=?self.GetFont()
????????font_color?=?self.GetForegroundColour()
????????dc.SetFont(font_face)
????????dc.SetTextForeground(font_color)
????????dc.DrawText(self.GetLabel(),?0,?0)
????def?OnSize(self,?event):
????????self.Refresh()
????????event.Skip()

import?six
import?packaging
import?packaging.version
import?packaging.specifiers
import?packaging.requirements
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